[Ipe-discuss] How to draw a spring?

Soeren Nickel soeren.nickel at ac.tuwien.ac.at
Wed Feb 17 10:04:59 CET 2021


I would also just go for stretching. If you don't want to eyeball it, 
place the origin at the top end of the spring (F1 while snapping to the 
start vertex, i.e., the one you want to stay where it is), orient the 
coordinate system, s.t., theres a line from the start vertex to the end 
vertex of the spring (F2 while snapping to the end vertex), enable 
angular snap (F8) and then use the stretch function. This makes it 
behave the way you would expect a spring to behave I'd say.

Also to get rid of the coordinate system again press CTRL + F1.


On 17.02.21 07:19, Fabien Lafont via Ipe-discuss wrote:
> Just stretch it. Keyboard shortcut : e
> On Wed, Feb 17, 2021, 08:10 Hemza via Ipe-discuss 
> <ipe-discuss at lists.science.uu.nl 
> <mailto:ipe-discuss at lists.science.uu.nl>> wrote:
>     Hi,
>     I just began to learn how to use Ipe. It is a great tool and
>     already saved me many hours on drawing physics illustrations.
>     One thing that I find frustrating to draw is drawing 'springs'
>     (which are crucial things in mechanics problems). In Tikz, you
>     could control how the spring looks like (see e.g
>     https://tex.stackexchange.com/questions/41608/draw-mechanical-springs-in-tikz).
>     Is there anything I can do to mimic this on Ipe?
>     Hemza.
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